LOTR Minecraft mod exiles Wikia
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The Genstructures Official project provides a lot of ready to use places as sets of region files.

However, in order to use these files, you'll have to replace your server "world/level.dat" file with the one provided in the Genstructures Base.

What follows is a comparison of Genstructures level.dat file against a freshly installed one.

Blocks ID differences[]

While mostly identical to a standard LOTR mod installation, the numbering of blocks seems to have diverged starting with the LOTRmod v33.2 update.

This offset in block's numbering may have been caused by the use of the Rings of Power mod by the General Structures project owner (it adds 20 rings of power... as items are often declared both as items and tiles).

This might not be too much of an issue as the new blocks probably won't have been used in many of their available structures, but it will worsen over time.

Here's the list of differences:

Forge block ID Usual block value Genstructures block value
lotr:tile.rope 890 910
lotr:tile.tauredainDartTrapObsidian 891 911
lotr:tile.slabSingle13 892 912
lotr:tile.slabDouble13 893 913
lotr:tile.stairsDaleBrickMossy 894 914
lotr:tile.stairsDaleBrickCracked 895 915
lotr:tile.umbarCraftingTable 896 916
lotr:tile.gulfCraftingTable 897 917
lotr:tile.stairsPalm 898 918
lotr:tile.fenceGatePalm 899 919
lotr:tile.wood9 900 920
lotr:tile.leaves9 901 921
lotr:tile.sapling9 902 922
lotr:tile.woodBeam9 903 923
lotr:tile.stairsDragon 904 924
lotr:tile.fenceGateDragon 905 925
lotr:tile.woodPlate 906 926
lotr:tile.ceramicPlate 907 927
lotr:tile.wallStone5 908 928
lotr:tile.stairsUmbarBrick 909 929
lotr:tile.stairsUmbarBrickCracked 910 930
lotr:tile.doorSpruce 911 931
lotr:tile.doorBirch 912 932
lotr:tile.doorJungle 913 933
lotr:tile.doorAcacia 914 934
lotr:tile.doorDarkOak 915 935
lotr:tile.doorShirePine 916 936
lotr:tile.doorMallorn 917 937
lotr:tile.doorMirkOak 918 938
lotr:tile.doorCharred 919 939
lotr:tile.doorApple 920 940
lotr:tile.doorPear 921 941
lotr:tile.doorCherry 922 942
lotr:tile.doorMango 923 943
lotr:tile.doorLebethron 924 944
lotr:tile.doorBeech 925 945
lotr:tile.doorHolly 926 946
lotr:tile.doorBanana 927 947
lotr:tile.doorMaple 928 948
lotr:tile.doorLarch 929 949
lotr:tile.doorDatePalm 930 950
lotr:tile.doorMangrove 931 951
lotr:tile.doorChestnut 932 952
lotr:tile.doorBaobab 933 953
lotr:tile.doorCedar 934 954
lotr:tile.doorFir 935 955
lotr:tile.doorPine 936 956
lotr:tile.doorLemon 937 957
lotr:tile.doorOrange 938 958
lotr:tile.doorLime 939 959
lotr:tile.doorMahogany 940 960
lotr:tile.doorWillow 941 961
lotr:tile.doorCypress 942 962
lotr:tile.doorOlive 943 963
lotr:tile.doorAspen 944 964
lotr:tile.doorGreenOak 945 965
lotr:tile.doorLairelosse 946 966
lotr:tile.doorAlmond 947 967
lotr:tile.doorPlum 948 968
lotr:tile.doorRedwood 949 969
lotr:tile.doorPomegranate 950 970
lotr:tile.doorPalm 951 971
lotr:tile.doorDragon 952 972
lotr:tile.doorRotten 953 973
lotr:tile.boneBlock 954 974
lotr:tile.slabBoneSingle 955 975
lotr:tile.slabBoneDouble 956 976
lotr:tile.stairsBone 957 977
lotr:tile.wallBone 958 978
lotr:tile.chestAncientHarad 959 979
lotr:tile.spawnerChestAncientHarad 960 980
lotr:tile.redClay 961 981

Items ID differences[]

It's the same for the items (although things are much more jumbled).

Here's the list of differences:

Forge item ID Usual item value Genstructures item value
lotr:item.chilling 4859 4878
lotr:item.bountyTrophy 4860 4894
lotr:item.swordMoredain 4861 4935
lotr:item.modTemplate 4862 4880
lotr:item.mithrilMail 4863 4882
lotr:item.mithrilBook 4864 4928
lotr:item.helmetGulfHarad 4865 4938
lotr:item.bodyGulfHarad 4866 4917
lotr:item.legsGulfHarad 4867 4868
lotr:item.bootsGulfHarad 4868 4890
lotr:item.helmetCorsair 4869 4871
lotr:item.bodyCorsair 4870 4915
lotr:item.legsCorsair 4871 4872
lotr:item.bootsCorsair 4872 4927
lotr:item.daggerCorsair 4874 4919
lotr:item.battleaxeCorsair 4877 4925
lotr:item.helmetUmbar 4878 4924
lotr:item.bodyUmbar 4879 4922
lotr:item.legsUmbar 4880 4908
lotr:item.helmetHarnedor 4882 4916
lotr:item.swordHarad 4886 4892
lotr:item.pikeHarad 4890 4909
lotr:item.helmetNomad 4892 4940
lotr:item.legsNomad 4894 4920
lotr:item.lionRug 4896 4936
lotr:item.woodPlate 4899 4934
lotr:item.legsBlackNumenorean 4905 4926
lotr:item.bootsBlackNumenorean 4906 4912
lotr:item.daggerBlackNumenorean 4908 4911
lotr:item.daggerBlackNumenoreanPoisoned 4909 4914
lotr:item.maceBlackNumenorean 4911 4931
lotr:item.redClayBall 4912 4923

Other differences[]

The "level.dat" file provided in the Genstructures Base is a singleplayer Middle-earth world type file.

As such it is parametered for:

  • Creative game type
  • Allow cheats ON
  • Keep Inventory TRUE

It also contains:

  • a Russian World Name
  • a single player data

And most important, a specific random seed which is probably necessary in order to generate new chunks in a coherent way towards those that are provided.

For convenience, we offer an alternate "level.dat" Base file, ready to use for servers, with the following characteristics:

  • Multiplayer
  • Classical world type (Overworld + Nether + End + Middle-earth dimensions)
  • Players start in the Overworld
  • Survival game type
  • Allow Cheats OFF
  • Keep Inventory FALSE
  • classical "world" World Name
  • no player data included
  • the Genstructures random seed
  • the Genstructures Blocks & Items values
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